Community

Terrence Marcus
Description Coming Soon

Cristian Villalobos
A 3D Environment Artist and SDE major, specializing in Technical Art. Graduating in Fall 2017. Originally from Costa Rica!

Eugene Yi
Technical Artist. My skills range from architecture, organic and hard surface modeling, and UV unwrapping. Graduating in Spring 2017. Heavy Metal is life and Rob Halford is my king.

John Scott
Simulation and Digital Entertainment major, specializing in Technical Art. Graduated Spring 2016, working with gamely in 2016. Focus on 3D modeling, hard surface and organic.

Eden Davis
Simulation and Digital Entertainment major, graduated in Fall of 2015. Orginizing participants for game jams and working at Apple. Moving to Seattle in Summer 2016.

Jared Rixter
Simulation and Digital Entertainment major, specializing in Technical Art. Graduated summer 2016, focusing studies on 3D modeling.

Derek Schoengold
Graduated in May 2015, working with University of Baltimore as Lead programmer and Virtual Reality Specialist.

Gigi Preziosa
Simulation and Digital Entertainment major. Graduated in Winter of 2015. Currently employed at Applied Defense Solutions as an Associate QA Engineer. Enjoys destroying friendships in Mario Kart.

Joseph Bull
SDE major on the technical art track. Skills include 3D modeling animation, drawing, simple programming, and video editing. Graduating in Fall 2017. I have a muscular dystrophy and it doesn’t hold me back.

Matt Horner
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Lucas Wooleyhand
A SDE major specializing in Level Design and programming. Also minoring in History. Graduated in Fall 2017.

Jonathan Tippett
Simulation and Digital Entertainment major, focus in programming and 3D modeling. Graduated May 2016, jack of all trades, joined GameLab in 2016.

Hank Jones
Simulation and Digital Entertainment major. 3D artist and animator, graduated summer 2016.

Abigail Ostrander
Simulation and Digital Entertainment major, specializing in Technical Art. Graduated Fall 2016, working at GameLab as a technical artist and as Head tutor and supplemental instructor Achievement and learning center (ALC).

Zach Olivier
Simulation and Digital Entertainment major, specializing in programming (C#;WPF). Graduated July 2015, Hired at Applied Defense Solutions in October 2015 as a software engineer.

Kelsey Griffin
SDE major focused on modelling, programming, animation, video game development and just making things in general. Hobbies include 3D printing and electronics.

Amaan Redmond
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Boma Jack
3D Artist, Simulation and Digital Entertainment major, specializing in Technical Art. Graduated in May 2016, working at an indie game company in San Francisco called Fenrir studios as a 3D general artist.

Daniel Vasker
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Brain Craven
Description Coming Soon

Joel Stevenson
Interaction Design Information Architecture graduate student and sound design specialist. Part time music producer and DJ. Fan of virtual and augmented reality technologies.

Vincent Goldsmith
Currently employed at Northop Grumman. Graduated in May 2015, hired in February 2016 as a systems analyst working with healthcare, medicare, and medicaid.

Michael Satzinger
Doctoral student in Information and Interaction Design program studying interactions for VR. Adjunct professor in the Simulation and Digital Entertainment and Applied Information Technology. Worked on fabricating the CAVE setup.