COSC 420 3D PRODUCTION

Integration – All Character

By William Erdman | May 6, 2020 | Uncategorized | No Comments |
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Character Mixamo Post

Despite many setbacks with skeletons and m cartoon outline I finally have my character working in Mixamo. It was pretty satisfying to see my character doing crazy animations like break dancing. Now all that’s left is to pick final animations…

By Alison Brannon | May 5, 2020 | Alison Brannon | No Comments |
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The Week of April 26th – May 2th, 2020

  I wanted to post this early and get this over with. In my team I mostly contribute with sound effects. I found non-copyrighted sound effects and have to fix the -dB because of high pitch problems. I look for…

By Dahlia Casey | May 1, 2020 | Dahlia Casey | No Comments |
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Nicole Jansen – Integration Part Three

Good morning! While last week I said that I would be focusing on level of detail effects in Maya, I received feedback from our programmer that the textures were not showing up on my model after I sent him the…

By Nicole Jansen | May 1, 2020 | Nicole Jansen | No Comments |
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The Week of April 12th – 18th, 2020 and The Week of April 19th – 25th, 2020 (Integration)

Did not post last week because there is not much I can do because the groups are somewhat hard to settle and get together (two weeks before I was almost finishing my animation). Last week I have to rerigged and…

By Dahlia Casey | April 29, 2020 | Dahlia Casey | No Comments |
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Interview Integration – 1 Character

By William Erdman | April 28, 2020 | Uncategorized | No Comments |
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Nicole Jansen – Integration Part Two

Good evening! This week I worked on integration. I used the framework and instructions Will provided to create a simple scene with my character in it, along with all of the necessary animations as pulled from Mixamo.   I then…

By Nicole Jansen | April 25, 2020 | Nicole Jansen | No Comments |
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4/21 Update

 I finally got the rigging to work seemingly correctly through messing around with the weight painting. I realized that my character is not humanoid enough for mixamo so I will have to make my animations for the integration myself, but…

By Teryn Burbey | April 22, 2020 | Teryn Burbey | No Comments |
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Character Animation Post

With my character model fully rigged I can finally begin animation. When finishing up my rigging I had do to some weight painting on the legs joints to keep them from moving my jacket and hair. I left it so…

By Alison Brannon | April 21, 2020 | Alison Brannon | No Comments |
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Nicole Jansen – Animation Part Four/Integration Part One

Good morning! I started this week’s work by finalizing the animation on the Maya rig, as I was told to reserve working on the Mixamo rig as part of integration. I did this by cleaning up the weight paint and…

By Nicole Jansen | April 21, 2020 | Nicole Jansen | No Comments |
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