Character Model Post 5

These past few weeks I finished my textures and character outline. Now I’m moving on to animation and deciding how my character will move and what they will be doing. I began work on the skeleton, I ran into a few issues again with rigging but my hope is to have them fixed soon. As I started to make the skeleton I noticed that the hair is getting pulled when I move the arms so I’ll have to work on weight painting and fixing some of the placements for joints.

Leave a Reply

Your email address will not be published. Required fields are marked *