Despite many setbacks with skeletons and m cartoon outline I finally have my character working in Mixamo. It was pretty satisfying to see my character doing crazy animations like break dancing. Now all that’s left is to pick final animations…
Character Animation Post
With my character model fully rigged I can finally begin animation. When finishing up my rigging I had do to some weight painting on the legs joints to keep them from moving my jacket and hair. I left it so…
Character Model Post 4
Over spring break and the week before I spent my time finishing my character model and starting my textures. I made sure to make large eyes that popped out to keep with the anime style. I also got to work…
Character Model Post 3
This week I was able to finish the basic model and begin to play with the color choices for my textures. As I started to texture the face I realized I had some geometry errors so I have to go…
Character Model Post 2
This week I started on clothing and hair. At this point my character base is almost finished, with the exception of the face. I waited to do the face because I wanted to see what parts of it the hair…
Character Model Post 1
Since this is my first post I’ll recap what I’ve already done and the progress I made this week. Here is the document for my original character concept. AlisonBrannon_Pre-ProductionIdeaStoryboard Since my typical modeling day is Monday and this post was…