{"id":277,"date":"2020-03-03T04:15:13","date_gmt":"2020-03-03T04:15:13","guid":{"rendered":"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/?p=277"},"modified":"2020-03-03T04:16:03","modified_gmt":"2020-03-03T04:16:03","slug":"03-02-2020-initial-build-done","status":"publish","type":"post","link":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/2020\/03\/03\/03-02-2020-initial-build-done\/","title":{"rendered":"03\/02\/2020 &#8211; Initial Build Done"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-278\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm1-300x163.png\" alt=\"\" width=\"300\" height=\"163\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm1-300x163.png 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm1-768x417.png 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm1-1024x556.png 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm1.png 1386w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-279\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm2-300x165.png\" alt=\"\" width=\"300\" height=\"165\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm2-300x165.png 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm2-768x422.png 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm2-1024x563.png 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm2.png 1387w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>Spent some time developing the arm. Currently eyeballing sideview since that isn\u2019t quite drawn out.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-280\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm3-300x161.png\" alt=\"\" width=\"300\" height=\"161\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm3-300x161.png 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm3-768x413.png 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm3-1024x551.png 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Arm3.png 1377w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-282\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Hand-300x162.png\" alt=\"\" width=\"300\" height=\"162\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Hand-300x162.png 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Hand-768x416.png 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Hand-1024x554.png 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Hand.png 1377w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>Added a base for the hand. Struggling to get a decent shape for the hand without additional reference. Leaving as a nub for now and working in some extra modeling time into the schedule to create a better hand for the character.<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-281\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/FullMirrored1-300x161.png\" alt=\"\" width=\"300\" height=\"161\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/FullMirrored1-300x161.png 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/FullMirrored1-768x413.png 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/FullMirrored1-1024x551.png 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/FullMirrored1.png 1386w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>First Full Model.<\/p>\n<p>&nbsp;<\/p>\n<p>The initial pass on the character is done. Aesthetic details are currently missing. Cables, horns, fingers, claws, and face speakers, do not exist on current model. With ~78k polygons tweaks and adjustments take a good bit of careful work. The head needs some attention to take away some of the odd surfacing. The hand needs a rework, and I want to go over the whole model to adjust for detail; however, there are certain parts I&#8217;m currently worried about animating. I have some flexible time in my schedule that I&#8217;m going to move around to do additional modeling after the first pass of animation. I want to see how the current model works as an animated entity so that while detailing the model I can also make tweaks necessary for better animation.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Spent some time developing the arm. Currently eyeballing sideview since that isn\u2019t quite drawn out. Added a base for the hand. Struggling to get a decent shape for the hand without additional reference. Leaving as a nub for now and&hellip; <\/p>\n","protected":false},"author":3589,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1,8],"tags":[],"class_list":["post-277","post","type-post","status-publish","format-standard","hentry","category-uncategorized","category-william-erdman"],"_links":{"self":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts\/277","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/users\/3589"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/comments?post=277"}],"version-history":[{"count":1,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts\/277\/revisions"}],"predecessor-version":[{"id":283,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts\/277\/revisions\/283"}],"wp:attachment":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/media?parent=277"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/categories?post=277"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/tags?post=277"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}