{"id":369,"date":"2020-03-14T03:10:34","date_gmt":"2020-03-14T03:10:34","guid":{"rendered":"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/?p=369"},"modified":"2020-03-16T00:30:09","modified_gmt":"2020-03-16T00:30:09","slug":"gregory-robertson-modeling-part-4","status":"publish","type":"post","link":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/2020\/03\/14\/gregory-robertson-modeling-part-4\/","title":{"rendered":"Gregory Robertson &#8211; Modeling &#8211; Part 4"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-379\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/New-Front-Character-Maya-300x169.jpg\" alt=\"\" width=\"690\" height=\"389\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/New-Front-Character-Maya-300x169.jpg 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/New-Front-Character-Maya-768x432.jpg 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/New-Front-Character-Maya-1024x576.jpg 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/New-Front-Character-Maya.jpg 1366w\" sizes=\"(max-width: 690px) 100vw, 690px\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-380\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Back-Character-Maya-300x169.jpg\" alt=\"\" width=\"698\" height=\"393\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Back-Character-Maya-300x169.jpg 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Back-Character-Maya-768x432.jpg 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Back-Character-Maya-1024x576.jpg 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Back-Character-Maya.jpg 1366w\" sizes=\"(max-width: 698px) 100vw, 698px\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-381\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-2-Character-Maya-300x169.png\" alt=\"\" width=\"706\" height=\"398\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-2-Character-Maya-300x169.png 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-2-Character-Maya-768x432.png 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-2-Character-Maya-1024x576.png 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-2-Character-Maya.png 1366w\" sizes=\"(max-width: 706px) 100vw, 706px\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-382\" src=\"http:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-Character-Maya-300x169.jpg\" alt=\"\" width=\"708\" height=\"399\" srcset=\"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-Character-Maya-300x169.jpg 300w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-Character-Maya-768x432.jpg 768w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-Character-Maya-1024x576.jpg 1024w, https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-content\/uploads\/sites\/1229\/2020\/03\/Side-Character-Maya.jpg 1366w\" sizes=\"(max-width: 708px) 100vw, 708px\" \/><\/p>\n<p>Here is my texturing applied to my character in Maya.\u00a0 I have added more depth to the back of the head of my character because at first my character had an alien head.\u00a0 Next, I will apply the rigging to my character.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here is my texturing applied to my character in Maya.\u00a0 I have added more depth to the back of the head of my character because at first my character had an alien head.\u00a0 Next, I will apply the rigging to&hellip; <\/p>\n","protected":false},"author":1510,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts\/369"}],"collection":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/users\/1510"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/comments?post=369"}],"version-history":[{"count":5,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts\/369\/revisions"}],"predecessor-version":[{"id":383,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/posts\/369\/revisions\/383"}],"wp:attachment":[{"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/media?parent=369"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/categories?post=369"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/cosc420-spring20\/wp-json\/wp\/v2\/tags?post=369"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}