{"id":663,"date":"2018-05-31T05:34:24","date_gmt":"2018-05-31T05:34:24","guid":{"rendered":"http:\/\/blogs.ubalt.edu\/gamelab\/?page_id=663"},"modified":"2018-06-01T01:45:26","modified_gmt":"2018-06-01T01:45:26","slug":"community-2","status":"publish","type":"page","link":"https:\/\/blogs.ubalt.edu\/gamelab\/community-2\/","title":{"rendered":"Community"},"content":{"rendered":"<p><!--######START COLUMN 1#########--><\/p>\n<div style=\"width: 33%;padding: 0 10px 0 0;float: left\">\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_522\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-522\" class=\"size-medium wp-image-522\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/terrence_marcus-300x171.jpg\" alt=\"\" width=\"300\" height=\"171\" \/><p id=\"caption-attachment-522\" class=\"wp-caption-text\"><strong>Terrence Marcus<\/strong> <br \/>Description Coming Soon<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_456\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-456\" class=\"size-thumbnail wp-image-456\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/02\/cristian-300x168.png\" alt=\"\" width=\"300\" height=\"171\" \/><p id=\"caption-attachment-456\" class=\"wp-caption-text\"><strong>Cristian Villalobos<\/strong> <br \/>A 3D Environment Artist and SDE major, specializing in Technical Art. Graduating in Fall 2017. Originally from Costa Rica!<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_513\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-513\" class=\"size-thumbnail wp-image-513\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/eugeneyi-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/eugeneyi-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/eugeneyi.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-513\" class=\"wp-caption-text\"><strong>Eugene Yi<\/strong><br \/>Technical Artist. My skills range from architecture, organic and hard surface modeling, and UV unwrapping. Graduating in Spring 2017. Heavy Metal is life and Rob Halford is my king.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_518\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-518\" class=\"size-thumbnail wp-image-518\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/johnscott-150x150.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/johnscott-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/johnscott.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-518\" class=\"wp-caption-text\"><a href=\"http:\/\/www.yahoo.com\" target=\"_blank\" rel=\"noopener\"><strong>John Scott<\/strong><\/a><br \/>Simulation and Digital Entertainment major, specializing in Technical Art. Graduated Spring 2016, working with gamely in 2016. Focus on 3D modeling, hard surface and organic.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_512\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-512\" class=\"size-thumbnail wp-image-512\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/edendavis-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/edendavis-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/edendavis.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-512\" class=\"wp-caption-text\"><strong>Eden Davis<\/strong><br \/>Simulation and Digital Entertainment major, graduated in Fall of 2015. Orginizing participants for game jams and working at Apple. Moving to Seattle in Summer 2016.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_516\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-516\" class=\"size-thumbnail wp-image-516\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/jaredrixter-150x150.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/jaredrixter-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/jaredrixter.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-516\" class=\"wp-caption-text\"><strong>Jared Rixter<\/strong><br \/>Simulation and Digital Entertainment major, specializing in Technical Art. Graduated summer 2016, focusing studies on 3D modeling.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_511\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-511\" class=\"size-thumbnail wp-image-511\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/derekschoengold-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/derekschoengold-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/derekschoengold.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-511\" class=\"wp-caption-text\"><strong>Derek Schoengold<\/strong><br \/>Graduated in May 2015, working with University of Baltimore as Lead programmer and Virtual Reality Specialist.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_514\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-514\" class=\"size-medium wp-image-514\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/gigipreziosa-e1527813062597-300x178.jpg\" alt=\"\" width=\"300\" height=\"171\" \/><p id=\"caption-attachment-514\" class=\"wp-caption-text\"><strong>Gigi Preziosa<\/strong><br \/>Simulation and Digital Entertainment major. Graduated in Winter of 2015. Currently employed at Applied Defense Solutions as an Associate QA Engineer. Enjoys destroying friendships in Mario Kart.<\/p><\/div>\n<\/div>\n<\/div>\n<p><!--####END COLUMN 1####--><\/p>\n<p><!--####START COLUMN 2####--><\/p>\n<div style=\"width: 33%;padding: 0 10px 0 0;float: left\">\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_520\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-520\" class=\"size-thumbnail wp-image-520\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/josephbull-300x168.jpg\" alt=\"\" width=\"300\" height=\"171\" \/><p id=\"caption-attachment-520\" class=\"wp-caption-text\"><strong>Joseph Bull<\/strong><br \/>SDE major on the technical art track. Skills include 3D modeling animation, drawing, simple programming, and video editing. Graduating in Fall 2017. I have a muscular dystrophy and it doesn&#8217;t hold me back.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_453\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-453\" class=\"size-thumbnail wp-image-453\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/02\/matt-300x171.jpg\" alt=\"\" width=\"300\" height=\"171\" \/><p id=\"caption-attachment-453\" class=\"wp-caption-text\"><strong>Matt Horner<\/strong><br \/> Description Coming Soon<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_455\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-455\" class=\"size-thumbnail wp-image-455\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/02\/lucas-300x168.png\" alt=\"\" width=\"300\" height=\"171\" \/><p id=\"caption-attachment-455\" class=\"wp-caption-text\"><strong>Lucas Wooleyhand<\/strong> <br \/> A SDE major specializing in Level Design and programming. Also minoring in History. Graduated in Fall 2017.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_519\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-519\" class=\"size-thumbnail wp-image-519\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/jonathantippett-150x150.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/jonathantippett-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/jonathantippett.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-519\" class=\"wp-caption-text\"><strong>Jonathan Tippett<\/strong><br \/>Simulation and Digital Entertainment major, focus in programming and 3D modeling. Graduated May 2016, jack of all trades, joined GameLab in 2016.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_515\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-515\" class=\"size-thumbnail wp-image-515\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/hankjones-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/hankjones-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/hankjones.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-515\" class=\"wp-caption-text\"><strong>Hank Jones<\/strong><br \/>Simulation and Digital Entertainment major. 3D artist and animator, graduated summer 2016.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_506\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-506\" class=\"size-thumbnail wp-image-506\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/abigailostrander-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/abigailostrander-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/abigailostrander.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-506\" class=\"wp-caption-text\"><strong>Abigail Ostrander<\/strong><br \/>Simulation and Digital Entertainment major, specializing in Technical Art. Graduated Fall 2016, working at GameLab as a technical artist and as Head tutor and supplemental instructor Achievement and learning center (ALC).<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_524\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-524\" class=\"size-thumbnail wp-image-524\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/zacholivier-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/zacholivier-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/zacholivier.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-524\" class=\"wp-caption-text\"><strong>Zach Olivier<\/strong><br \/>Simulation and Digital Entertainment major, specializing in programming (C#;WPF). Graduated July 2015, Hired at Applied Defense Solutions in October 2015 as a software engineer.<\/p><\/div>\n<\/div>\n<\/div>\n<p><!--END COLUMN 2 DIV--><\/p>\n<p><!--#####START COLUMN 3 ######--><\/p>\n<div style=\"width: 33%;padding: 0 10px 0 0;float: right\">\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_454\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-454\" class=\"size-thumbnail wp-image-454\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/02\/kelsey-1-e1518726936394-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/02\/kelsey-1-e1518726936394-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/02\/kelsey-1-e1518726936394.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-454\" class=\"wp-caption-text\"><strong>Kelsey Griffin<\/strong> <br \/> SDE major focused on modelling, programming, animation, video game development and just making things in general. Hobbies include 3D printing and electronics.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_507\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-507\" class=\"size-medium wp-image-507\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/amaan_redmond-300x168.jpg\" alt=\"\" width=\"300\" height=\"168\" \/><p id=\"caption-attachment-507\" class=\"wp-caption-text\"><strong>Amaan Redmond<\/strong><br \/>Description Coming Soon<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_508\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-508\" class=\"size-medium wp-image-508\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/bomajack-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/bomajack-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/bomajack.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-508\" class=\"wp-caption-text\"><strong>Boma Jack<\/strong><br \/>3D Artist, Simulation and Digital Entertainment major, specializing in Technical Art. Graduated in May 2016, working at an indie game company in San Francisco called Fenrir studios as a 3D general artist.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_510\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-510\" class=\"size-medium wp-image-510\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/daniel_vasker-300x170.jpg\" alt=\"\" width=\"300\" height=\"170\" \/><p id=\"caption-attachment-510\" class=\"wp-caption-text\"><strong>Daniel Vasker<\/strong><br \/>Description Coming Soon<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_509\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-509\" class=\"size-medium wp-image-509\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/briancraven-300x171.jpg\" alt=\"\" width=\"300\" height=\"171\" \/><p id=\"caption-attachment-509\" class=\"wp-caption-text\"><strong>Brain Craven<\/strong><br \/>Description Coming Soon<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_517\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-517\" class=\"size-medium wp-image-517\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/joelstevenson-300x168.jpg\" alt=\"\" width=\"300\" height=\"168\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/joelstevenson-300x168.jpg 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/joelstevenson.jpg 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-517\" class=\"wp-caption-text\"><strong>Joel Stevenson<\/strong><br \/>Interaction Design Information Architecture graduate student and sound design specialist. Part time music producer and DJ. Fan of virtual and augmented reality technologies.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_523\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-523\" class=\"size-thumbnail wp-image-523\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/vincentgoldsmith-300x171.png\" alt=\"\" width=\"300\" height=\"171\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/vincentgoldsmith-300x171.png 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/vincentgoldsmith.png 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-523\" class=\"wp-caption-text\"><strong>Vincent Goldsmith<\/strong><br \/>Currently employed at Northop Grumman. Graduated in May 2015, hired in February 2016 as a systems analyst working with healthcare, medicare, and medicaid.<\/p><\/div>\n<\/div>\n<div style=\"width: 100%;padding: 0 1px 0 0\">\n<div id=\"attachment_521\" style=\"width: 310px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-521\" class=\"size-medium wp-image-521\" src=\"http:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/michaelsatzinger-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/michaelsatzinger-300x199.jpg 300w, https:\/\/blogs.ubalt.edu\/gamelab\/wp-content\/uploads\/sites\/392\/2018\/03\/michaelsatzinger.jpg 700w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-521\" class=\"wp-caption-text\"><strong>Michael Satzinger<\/strong><br \/>Doctoral student in Information and Interaction Design program studying interactions for VR. Adjunct professor in the Simulation and Digital Entertainment and Applied Information Technology. Worked on fabricating the CAVE setup.<\/p><\/div>\n<\/div>\n<\/div>\n<p><!--END COLUMN 3 DIV--><\/p>\n<p><!--CSS SOURCE: https:\/\/www.elegantthemes.com\/blog\/tips-tricks\/how-to-create-column-layouts-in-wordpress--><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1175,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/pages\/663"}],"collection":[{"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/users\/1175"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/comments?post=663"}],"version-history":[{"count":51,"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/pages\/663\/revisions"}],"predecessor-version":[{"id":721,"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/pages\/663\/revisions\/721"}],"wp:attachment":[{"href":"https:\/\/blogs.ubalt.edu\/gamelab\/wp-json\/wp\/v2\/media?parent=663"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}